What is A Stage Reborn?

Our Mission. Our History.

A Stage Reborn is a nonprofit with a mission to utilize video games to make visual and performing arts experiences more accessible. We create and perform original and existing theatrical productions, teach creative concepts through workshops and shows, and provide opportunities for artists to hone their skills through a new medium - a stage reborn. As stated in our Articles of Incorporation, we are organized exclusively for charitable, literary and educational purposes within the meaning of Section 501(c)(3) of the Internal Revenue Code of 1986, as amended.


In October 2015, a group of MMO players got together and decided there was more to a game than time spent. With backgrounds in visual & performing arts, they sought to use video games as a way to get more people involved in creative endeavors. They began hosting costume contests and variety show competitions to introduce players to acting from within a video game rather than a physical theater. They called themselves Promyvion Stage, named after their in-game free company (guild), Promyvion. They believed the stage artists create on could be seen anew - an actor's home, reborn. Just before the turn of the new year, they re-branded themselves as A Stage Reborn!


After running creative contests from inside Final Fantasy XIV for over a year, the group established enough of a reputation and following to perform its first major professional in-game theatrical production: "I Want to Be Your Canary" based off of Final Fantasy IX. This involved a very realistic massive virtual theatrical production set, professional staff and more. It was the team's way of encouraging players to try out the theatre in a new way. The trailer for the show and performance itself was seen by thousands. The performance immersion was what you would expect in the real world -- except it was accessible through the comfort of your own home.


By 2017, A Stage Reborn had received recognition from Kotaku, PC Gamer, MMO Examiner as well as other popular media outlets from the local gaming community like State of the Realm and Nova CrystallisShortly after the close of its summer production (The Worker by Walter Wykes) the organization formally incorporated as a Washington state nonprofit corporation.

The Years Beyond

Our vision, values and goals.

Our Vision.

We envision a future in which all visual and performing arts endeavors by content creators in the video game industry are recognized as legitimate visual and performing arts creative activity. We are proactive and innovative in creating and connecting our work to real-world visual and performing arts through parallels to make the arts more accessible. We promote our economy, values and creative expression by offering opportunity and nurturing our fans, our work, our scholarly pursuits, our history and our identity while providing the broadest possible access to our programs and activities for all our fans.

Our Goals.

During our first two years, A Stage Reborn has laid the groundwork for a vibrant and creative organization by:

  • Establishing A Stage Reborn as a recognized nonprofit organization. (501c3 status pending.)

  • Creating infrastructure for A Stage Reborn by establishing a board and creating committees, soliciting volunteers and donations, forming alliances, and holding elections.

  • Encouraging community interaction and input via A Stage Reborn's website and across the online and offline spaces where fans congregate.

  • Exploring ways to make the visual and performing arts as accessible as possible through virtual worlds.

  • Creating and making available specially tailored arrangements of theatrical works for gaming groups to utilize in virtual theatre.

  • Developing a long-term plan for the organization.

  • Undertaking additional projects relevant to virtual world arts, such as teaching opportunities through collaborations with small streamers, content creators, building and maintaining event organizing systems for use by fans, and sponsoring academic scholarship on virtual world arts.

Our Values.

  • We value the innovative communities from which creative content tied to visual and performing arts, including literature, has arisen through involvement in video games.

  • We value our identity as a diverse community with a rich history of creativity and outreach.

  • We value our volunteer-based infrastructure and the gift economy that recognizes and celebrates worth in the variety of activities we conduct.

  • We value making opportunities in the visual and performing arts areas as accessible as possible to all those who wish to participate.

  • We value all fans engaged in virtual visual and performing arts work including but not limited to fans of any race, gender, culture, sexual identity or ability. We value the unhindered exchange of ideas and connections within the gaming and arts industries.

Help fund our organization's programs & activites.